Format n. 12 Social game

Aim:
Try to understand the different roles that emerge in a cyber bullying action, establish empathy with the different actors.
Target group:
School class, pupils between 12 and 16 years old
Time:
2 h (plus 10 min. preparation)
Instructions:
1) The multiplier gives a card to each participant on which his/her character is described.Then, through a whatsapp chat, each participant acts individually within the group. Another pupil will film this interaction on the display of the mobile phone. After ten minutes the participants change roles.

2) In the second part of the lesson there will be a discussion with the multiplier in order to discuss together what each pupil felt during the activity.3) A final video that shows the interactions will be edited, cut together and presented to the class

3) A final video that shows the interactions will be edited, cut together and presented to the class

Schedule:
0 – 15 min: Introduction of the work15 – 30 min: Give prepared cards to the pupils
30 – 45 min: Acting (first part)
45 – 60 min: Acting (second part)
60 – 80 min: Discussion
80 – 100 min: Edit the video
100 – 120 min: Screen the video
Multipliers:
At least 2
Preparation:
Prepare the cards, prepare edited video templates
Equipment:
A smartphone for each pupil.
PRO
– Interactive, easy to involve the pupils- Reflect about different positions and power- Improvement of the students creative approach through a “translation/ transfer” processCONTRA
Risk of emulation